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Connor Yarnott
Game Jam Spring 2020: Hollow Gun
Description:
For Hollow Gun I worked with a team of 6 (3 Programmers and 3 artists) to make a first-person arena shooter. This game is made in the Unreal 4 engine. I worked on the networking side of things and helped set up client-server interactions for the game. I also helped with game mechanics such as health systems, bounce pads, and pick-ups. It was a really great experience and I had a lot of fun making a multiplayer game in 48 hours.
You can checkout a build of the game here: https://kinggold.itch.io/hollow-gun
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